Fig 1. 2001: A Space Odyssey Poster (1968) 2001: A Space Odyssey (1968) is one of the many classics brought to life by Stanley Kubrick. The film stands out in the world of cinema nowadays for the way it was produced but at the time of its release it didn’t receive that many good reviews from the critics, however, it inspired future film makers such as Steven Spielberg and Ridley Scott. Like with most of his films Kubrick frames or centres most of the shots using the rule of thirds a technique that he learned from his days as a photojournalist for Look magazine. As shown in Fig 2 the rule of thirds involves placing a 3x3 grid over the image and lining up the key subjects within it so that everything is not cluttered on one side, in Kubrick’s case he places key subjects in the middle of the grid with other subjects on both sides of it so that the audience’s eye is drawn to what is being shown in the middle. As show in the example Dave Bowman and Frank Poole are on ever
Hi Rhia. I hate to be that guy but its called "Pre-Viz" :)
ReplyDeleteD'oh! This is what happens when I post things half a sleep, thanks.
DeleteHi Rhia - well done on getting to this stage - I think you've got some missed opportunities here in terms of camera POV and stronger compositions - for example at 37 sec you've got a big gap between the cell and the 'eye' - which looks weak compositionally; if you were to lower the camera and position it a bit behind the cell - so the camera is 'looking up' at the eye - you'll make for a better shot, and also a greater sense that the audience 'is' feeling what the cell is feeling as it arrives at the checkpoint. @57 secs, you've chopped the screen in half - the line between the doors is almost exactly dividing the screen in too - if you were to move the camera to the right and compose the shot so there isn't that great big half of 'nothing' on the left, this would be a better shot straight away. I think you need to look at every single shot you've composed in our pre-vis and just make sure that every shot is making the best use of composition and that you've not got lots of big empty spaces that aren't telling us anything. This isn't a comment designed to send you into a panic - it's a comment made possible by your pre-vis, which is the point of pre-vis, so look again at how you're filling/using the frame and ensure you're composing your shots dynamically.
ReplyDelete(I also think that your cell could travel a little quicker along the conveyor - you risk making the audience impatient if it takes too long each time).
Thanks Phil, I know I need to clean up the animation and cameras a bit so I'll get on it ASAP. I also had a bit a problem with the cell half way so I had to take out all it's key frames and start again.
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