Minor: Reflective Statement
Looking back at my Minor project I can see that this has really tested on a number of levels and has made me face things that I would normally not want to do. It has also made me see how much work I have to do to reach my goals.
My main aims for this project was to have the two characters in my animation fully rigged and textured but I seemed to had over estimated my working abilities, as there was a number of times that I had to go back to something to make it better after getting feedback on it. The main thing that this happen with was redesigning my characters. I was happy and willing to get the feed back and act on it but after some time I was starting to feel that I wasn't going anywhere with my work and was wasting time fixing the smallest of details. I was hoping to have them done with in two weeks but it took much longer.
After I had finaly landed on a finished for my characters I had to start thinking about how I was going model them in Maya. I haven't been that confident with using Maya in the past so I was abit scared as to where to start or how I was going to create some of the more complex parts such as the hair and tail dresses. However, after I was shown a simpler way of modeling it became quit easy for me and I was able to move along doing each part of the models in turn. I am happy that I was able to create two fully modeled characters before the handin but I still feel that I could have been alot quicker with what I was doing.
I still feel that I have alot to do to create my finished film but I know that at the moment I am just createing the different parts for it before slowly putting them together. I know that I need to work faster in order to have a finished film but it seems that my fear for getting things wrong overwhelms me sometimes. However, if I keep moving forward with what I am doing then I will have something to look back on and be proud of.
My main aims for this project was to have the two characters in my animation fully rigged and textured but I seemed to had over estimated my working abilities, as there was a number of times that I had to go back to something to make it better after getting feedback on it. The main thing that this happen with was redesigning my characters. I was happy and willing to get the feed back and act on it but after some time I was starting to feel that I wasn't going anywhere with my work and was wasting time fixing the smallest of details. I was hoping to have them done with in two weeks but it took much longer.
After I had finaly landed on a finished for my characters I had to start thinking about how I was going model them in Maya. I haven't been that confident with using Maya in the past so I was abit scared as to where to start or how I was going to create some of the more complex parts such as the hair and tail dresses. However, after I was shown a simpler way of modeling it became quit easy for me and I was able to move along doing each part of the models in turn. I am happy that I was able to create two fully modeled characters before the handin but I still feel that I could have been alot quicker with what I was doing.
I still feel that I have alot to do to create my finished film but I know that at the moment I am just createing the different parts for it before slowly putting them together. I know that I need to work faster in order to have a finished film but it seems that my fear for getting things wrong overwhelms me sometimes. However, if I keep moving forward with what I am doing then I will have something to look back on and be proud of.
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