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Script To Screen - Character, Location and Prop
For the start of our Script To Screen project we picked at random three different elements that have to feature in our animation, these different elements were a character, location and a prop. For my animation I have to included: Character - Light House Keeper Location - Cemetery Prop - Food Blender
Major: Eye Texture Problem
I seem to be having a problem with the eye textures as a white ring appears around the eye where it should be blending in to the base head texture. White rings on Moon White rings on Sun I did have this problem before with the Sun model and the way I fixed it was to redo the eye shapes so that they were saved with the base texture when I flattened the image. However, it seems that this has no lasted as both characters have this issue after I imported them in to the stage scene to started animating. I might resave the textures for the file and replug them in, but I'm worried that after I start to move the files uni to home and back again the problem might happen again.

These all look really cool, number 80 and number 79 especially.
ReplyDeleteI like all your images they are so funky! I especially love number 80! :)
ReplyDeleteThese are very exciting, Rhia :) some further architecture inspiration!
ReplyDeletehttp://www.evolo.us/wp-content/uploads/2011/11/liesma-1.jpg
https://theflycandypostdotcom.files.wordpress.com/2012/10/bel.jpg
http://assets.inhabitat.com/wp-content/blogs.dir/1/files/2012/08/Coca-Cola-Beatbox-Pernilla-Asif1.jpg
http://assets.inhabitat.com/files/beehive-composite.jpg
Thanks :3
DeleteAnd it looks like number 80 is the way to go.